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The Real Ghostbusters: The Complete Collection

Who you gonna call? Ghostbusters!

147 Episodes on 25 DVDs

Incredible firehouse collector's box

$179.99 $99.95 Installment pricing available

Get the complete collection of this popular animated classic

This iconic TV show as a mainstay of '80s children's programming. Get every episode of the The Real Ghostbusters plus an incredible 12 hours of bonus material, including all of the "Slimer!" episodes. It's a must have for any fan, all housed in an incredible firehouse collector's box.

Volume 1

The entire first network season and the first part of the syndicated series of The Real Ghostbusters: Volume 1 on DVD! Relive every moment of the ground-breaking season as your favorite investigators tackle ghosts, demons, monsters & trolls. 

  • Halloween II 1/2

    Samhain is back, and he turns the firehouse into his fortress.

  • Ghosts Я Us

    It's business as usual when the Ghostbuster's nab a family of Class Fives – an irritable dad, a doting mom and a dumb baby. Unfortunately, when Slimer tries to sneak some food without permission, he accidentally ensures that the Class Fives' stay won't even last through the night. The newly freed family are now out for one thing – revenge. Soon enough, Ghosts 'R Us hits the scene and their "successes" make the guys look second-rate at every turn. The Ghostbusters may soon be out of business, but when the ghost family attempts to finish the job, they unleash a force that endangers all of New York City. 

  • Killerwatt

    An electric ghost named Killerwatt has taken over the power plant, leaving New York City powerless. 

  • Mrs. Roger's Neighborhood

    After a week-long lull, the Ghostbusters get a case and to a haunted house, no less. Ray takes the house's occupants – Mrs. Rogers and her pet bird – back to the firehouse for their own safety, while the others inspect the area. A variety of increasingly bizarre happenings do occur and Egon attributes it all to Watt, a powerful demon, disguised as a kindly old lady traps the Ghostbusters in a haunted house while it infiltrates the firehouse and attempts to break open the containment unit. The situation proves worse than they would've imagined, however, as Watt has a bigger plan than a mere haunting. 

  • Slimer, Come Home

    After being yelled at by Peter, Slimer runs away and gets mixed up with some very mean Poltergeists. 

  • Troll Bridge

    A young Troll leaves his tribe and goes exploring and ends up in New York. While he has a good time, his tribe takes over the bridge and threatens to destroy the city if he isn't returned by sundown. The Ghostbusters have a hard time catching the Troll, but when they do; they can't stand to separate the party animal from the city. Instead, they convince the other Trolls he was turned into a statue when their Proton stream hit him. While the other trolls leave, the Ghostbusters send the young Troll to a friend out of town. 

  • The Boogieman Cometh

    Meghan and Kenny Carter are being scared by the Boogieman and go to the Ghostbusters for help. Unfortunately, the children's parents aren't happy when the Ghostbusters barge into their homes in the middle of the night and ask them to leave. They'll have to find another way to face the Boogieman which leads them to a showdown in his realm. 

  • Mr. Sandman, Dream Me a Dream

    All over New York, people are falling asleep and their dreams are becoming reality. A rogue Sandman has plans to put everyone to sleep so he can rule the world while everyone slumbers. Egon realizes how to beat him, but falls sleep before he can say it. Ray, Peter, and Egon start to fall under his sleep spell one by one until only Winston is left. Knowing that Winston can't stop the Sandman alone, he tries to figure out what Egon had realized, but couldn't say. Winston returns to the fire house where he tells Janine his plan. Janine falls under the Sandman’s spell and falls asleep as Winston is cornered by the Sandman. In Janine's dream, she transforms herself into a Ghostbuster as she hits the Sandman from behind and traps him. 

  • When Halloween Was Forever

    Samhain, the spirit of Halloween, is released from his prison as he seeks to make Halloween last forever. Can the Ghostbusters prevent eternal Halloween? 

  • Look Homeward, Ray

    For once Ray is asked to be in a parade in his hometown, but his homecoming is far from pleasant when a jealous foe tries to make him look bad by casting ghostly spells. Egon is as serious as ever (at least he isn't possessed again). 

  • Take Two

    Get ready for Hollywood's surefire blockbuster about the Ghostbusters. The advisors to the project are the guys themselves, and Slimer joins them on their flight to Hollywood. Tinsel Town may not be ready for the resulting antics, but bigger problems await. The studio turns out to be home to a ghost that demands total peace and quiet, and it has just woken up. Even worse, workers mistake the proton packs for props and place them in storage without the Ghostbusters' knowledge. When the ghost possesses a giant robot prop and begins an attack, the guys find themselves completely defenseless. 

  • Citizen Ghost

    Peter tells reporter Cynthia Crawford the story of what happened to the Ghostbusters after they defeated Gozer. They had to deal with a green ghost (which Ray named Slimer) constantly hanging around them and evil ghostly doubles out to get rid of them. 

  • Janine's Genie

    Janine accompanies the Ghostbusters on a job and accepts an old lamp as part of the payment. A genie happens to be inside the lamp and he grants her wishes (the first making her the boss and the second making Egon love her). However, the genie is also opening a gateway to let many ghosts enter our world. 

  • Xmas Marks the Spot

    On the way back to the fire house on Christmas Eve, the Ghostbusters unknowingly stumble through a portal to the past and into 19th century Britain where they run into Ebenezer Scrooge and capture the three Ghosts of Christmas. The Ghostbusters return to the present and find Christmas destroyed and quickly realize what happened. Without the three Ghosts of Christmas, Scrooge never learned his lesson and destroyed Christmas. Now the Ghostbusters must find the three Ghosts of Christmas, who are lost in the containment grid, and release them to stop Scrooge before the portal to the past closes.

  • Knock, Knock

    A door meant to be opened on doomsday has been inadvertently opened early. The Ghostbusters race to close it before the world really does end. 

  • Station Identification

    Ghosts with plans for world domination create a TV station as part of their scheme. 

  • Play Them Ragtime Boos

    A ghostly bayou trumpet player, Malachai, is living--sort of--in the past, and seeks to turn back the clock by playing a haunting rendition of "When the Saints Come Marching In". Can the Ghostbusters, with help from a bewitching bruja woman, fight this time-warping menace? 

  • The Spirit of Aunt Lois

    Ray's aunt hires some phony psychic to get rid of ghosts in her house, much to the Ghostbusters' dismay. Instead of helping, though, this phony psychic upsets the ghosts even more. 

  • Sea Fright

    A pack of pirates won't rest in their grave until they have found their treasure. Boarding a ship of their own, the Ghostbusters try to stop the walking skeletons from ruining the city. 

  • Cry Uncle

    It is not suitable for a Spengler to be anything as unscientific as a Ghostbuster, at least in the eyes of Egon's Uncle Cyrus. Egon has to reluctantly go back to the midwest, over 1500 miles from New York, and feed mice at the Spengler Labs, but the Ghostbusters will try anything to convince Uncle Cyrus that there actually are such things as ghosts. 

  • Adventures in Slime and Space

    One of Egon's contraptions has a bad effect on Slimer, making millions of little versions of the green ghost. 

  • Night Game

    Play ball! Rather grab a bat than a proton gun when an old Indian legend involves Winston in a baseball game of good vs. evil for the fate of one human soul. Question is, which human's soul are they fighting for? 

  • Venkman's Ghost Repellers

    Peter's dad sells a product that he claims act as ghost repellent. The Ghostbusters get involved when this product gets a ship trapped in the New Jersey Parallelogram. 

  • The Old College Spirit

    Peter's college fraternity ask for help from the Ghostbusters to bust the ghosts on campus.

  • Ain't NASA-Sarily So

    The crew of a space platform calls the Ghostbusters for assistance in ridding them of a ghost - a crew that oddly resembles that of another spacecraft on a five-year mission! 

  • Who're You Calling Two-Dimensional?

    Strange noises emanating from the room that legendary animator, Walt Fleishman, used to animate his characters until his disappearance in the 1940's prompts an old lady working at the studio to contact the Ghostbusters. So, The Ghostbusters enter a cartoon world where they meet the one and only Dopey Dog. 

  • A Fright at the Opera

    The Ghostbusters confront Valkyrie ghosts that have been terrorizing an opera. 

  • Doctor, Doctor

    The Ghostbusters have to go to the hospital after a job at a chemical plant. They have some kind of strange substance stuck on them, but there's more to it than meets the eye. 

  • Ghost Busted

    Dry season of Ghostbusting - what'cha gonna do about it? Turn into the Crimebusters, of course! Our guys adjust their proton guns and go on a hunt for criminals. But when Janine is held hostage by Crimelord, they realize it is too dangerous and they rather wanna be Ghostbusters - phew! 

  • Beneath These Streets

    Ray goes into the sewer to find out what's causing earthquakes and heat waves in the city.

  • Boo-Dunit

    As ghosts are acting out an incomplete mystery, Winston is in charge with finishing and solving it. 

  • Chicken, He Clucked

    A chicken-phobic man makes a deal with the devil for all chickens in the world to disappear. 

  • Ragnarok and Roll

    Abandoned by his girlfriend, a lonely man joins the forces of evil as he uses a magical flute to bring about the end of the world in Norse Mythology. 

  • Don't Forget the Motor City

    When Peter gets new car, it suddenly blows up. The Ghostbusters are summoned to investigate malfunctioning equipment in a Detroit factory; they discover that gremlins are messing with the equipment. 

  • Banshee Bake a Cherry Pie?

    Peter's favorite rock-star singer Shanna O' Callahan arrives in New York turns out to be a banshee, an Irish spirit whose voice causes chaos. She is now planning to take over America. When the Ghostbusters are about to confront her, but what can they do when Peter falls under her spell? 

  • Who's Afraid of the Big Bad Ghost

    The Ghostbusters get called to a mansion for a job, but they find one twist after another there. 

  • Hanging By a Thread

    A demon and his minions seek to steal The Fates' shears to control the lives of all mortals. However, the shears fall into the hands of the Ghostbusters first. 

  • You Can't Take It With You

    Wishing to take his wealth with him to the afterlife, a wealthy man causes a rupture in the separation between the Human World and the Ghost World. 

  • No One Comes to Lupusville

    The Ghostbusters are hired by the mayor of a small secluded village in the woods. As they investigate, it turns out that all of the residents are vampires. One group led by the current mayor, who took over and wishes to come out into the modern world. The other being led by the old mayor, who wishes to keep their existence a secret. As both sides prepare to battle, Winston and Egon free themselves and find the humans inhabitants who originally lived in the village and release them. As the two vampire groups battle, the humans arrive and reveals themselves to be werewolves also wishing to live in secret. The werewolves lived in the village in peace until the vampires came and imprisoned them. The Ghostbusters unite and escape the chaos destroying the dam to the village causing a moat to form and to prevent both the Vampires and Werewolves from leaving. 

  • Drool, the Dog-Faced Goblin

    The Ghostbusters meet Drool, an unamalgamated shapeshifting entity, at a Poconos sideshow. Later it seems the creature has escaped the main tent and is delighting in wreaking havoc and taunting the boys. But, especially when dealing with shapechangers, things are seldom what they seem. 

  • The Man Who Never Reached Home

    In 1887, Simon Queg began to ride home to Providence. He never arrived. One hundred years later, Ray sees him ride by followed by a mysterious figure. The Ghostbusters decide to find out what is happening. It turns out that Queg has spent the past century trying to avoid the figure, and as a result has never been able to get home. Can Peter, Ray, Egon, and Winston help Queg face this strange figure? 

  • The Collect Call of Cathulhu

    A satanic cult is trying to bring malevolent god Cathulhu into New York. 

  • Bustman's Holiday

    An inheritance will give Ray a Scotland castle and he and the other guys confront a ghost there. 

  • The Headless Motorcyclist

    For generations, the Headless Horseman has been haunting those descended from Ichabod Crane. It's up to the Ghostbusters to put a stop to it. 

  • The Thing in Mrs. Faversham's Attic

    For seventy years, ghostly noises have emanated from a woman's attic, so she hires the Ghostbusters to find out what is in there. 

  • Egon on the Rampage

    The Ghostbusters seem to have two problems: a newscast at their headquarters and Egon's soul being swapped with a demon's. 

  • Lights! Camera! Haunting!

    A movie director gets ghosts to help out in his project and all they want in return is to finish off the Ghostbusters. 

  • The Bird of Kildarby

    The Ghostbusters try to bust some ghosts in a castle in Manhattan, but the ghosts send a monster bird after them. 

  • Janine Melnitz, Ghostbuster

    With the Ghostbusters captured by a powerful ghost, it is up to Janine to rescue them. 

  • Apocalypse—What, Now?

    A book Peter bought from an auction is opened and allows the Four Horsemen to escape. The Ghostbusters must journey to Greece to acquire a seal before the world ends. 

  • Lost and Foundry

    Escaping from the Ghostbusters, a ghost flees into some steel beams, possessing them. Thereafter, anything produced from the steel behaves irrationally. 

  • Hard Knight's Day

    Peter's date takes him to see an ancient tapestry on display. Only thing is, the exhibit's main attraction is a painting of a knight...who comes to life. And Peter's date is a dead ringer for the knight's wife. 

  • Cold Cash and Hot Water

    Peter's father, working in Alaska, unearths an Inuit statue that comes to life. 

  • The Scaring of the Green

    A police chief requests the Ghostbusters' help in ending a curse by catching a ghost dog. 

  • The Scaring of the Green

    A police chief requests the Ghostbusters' help in ending a curse by catching a ghost dog. 

  • They Call me MISTER Slimer

    Slimer tries to earn money by becoming a bodyguard for a kid that gets pushed around by bullies. 

  • Last Train to Oblivion

    Peter becomes trapped on a train with Casey Jones' ghost and it's up to the other guys to save him.

  • Masquerade

    Bullied boy Kenny Fenderman gets made a junior Ghostbuster. The other kids want him to prove himself by staying overnight in a house believed to be haunted. 

  • Janine's Day Off

    Egon goes with Janine to see her relatives, while Peter, Winston and Ray have to deal with imps at the firehouse. 

  • The Ghostbusters in Paris

    France turns to the Ghostbusters for help when Paris becomes plagued with ghosts. 

  • The Devil in the Deep

    It's up to Peter to stop an underwater ghost after Egon, Ray and Winston get swallowed. 

  • Ghost Fight at the O.K. Corral

    The Ghostbusters visit Tombstone, Arizona where they have a showdown with the spirits of the Earps. 

  • Ghostbuster of the Year

    A woman hires Peter, Ray, Egon, and Winston to get rid of Hearst Castle from the ghost of publishing mogul Charles Foster Hearst. Whoever catches him will get named Ghostbuster of the Year. It eventually turns out that Hearst's ghost simply wanted his sled, called "Rosebud". 

  • Deadcon I

    Ghosts organize a convention at a hotel and the owner gets the Ghostbusters to bust them. 

  • The Cabinet of Calamari

    During the Ghostbusters' attempt to catch a ghost, a magician's interference sends Peter through a cabinet into another dimension. 

  • A Ghost Grows in Brooklyn

    A ghost evades capture by hiding in a geranium. Janine takes the plant to her apartment, where it grows big enough to take over the city. 

  • The Revenge of Murray the Mantis

    He was thought to have been destroyed during the Gozer incident, but now....Thanksgiving takes a turn for the worse when ghosts take over the Murray the Mantis balloon. The Ghostbusters are powerless to stop it, and all hope seems to have vanished, except for one faint beacon of light, a light that may yet shine again and save New York...that light is none other than the mascot of Stay Puft Marshmallows returning from the dead to battle Murray the Mantis! That ghost is......THE STAY PUFT MARSHMALLOW MAN! 

  • Rollerghoster

    An amusement park starts up a new ride by the name of Ecto-1. What could go wrong? Well, it's haunted by ghosts of animals.

  • I Am the City

    A Babylonian God known as Marduk and his enemy arrive in the city and the Ghostbusters get caught in the middle to protect the city. 

  • Moaning Stones

    Winston gets help from an ancestor in order to stop a demon. 

  • The Long, Long, Long, Etc. Goodbye

    A detective's spirit helps the Ghostbusters to capture a cursed ghost named Blackey. 

  • Buster the Ghost

    A lonely and confused ghost tries to help the Ghostbusters out by gathering ghosts at the firehouse. 

  • The Devil to Pay

    Winston and Ray go on a game show and a free vacation is the prize. However, the Devil is the host and they're playing for their souls. 

  • Slimer, Is That You?

    Egon and Slimer switch minds--and the timing couldn't be worse, as an egomaniacal ghost wishes to test his wits against the brainy 'buster, and destroy New York if he fails to measure up. 

  • Egon's Ghost

    One of Egon's devices throws him slightly out of phase with reality, rendering him, for all intents and purposes, a ghost. Can the Ghostbusters bring him back to this plane of existence before he disappears forever? 

  • Captain Steel Saves the Day

    A comic book is about to get canceled, and so the superhero on whom it focuses escapes the pages and starts fighting crime in New York. Unfortunately, his nemesis also escapes and releases the ghosts from the containment unit. 

  • Victor the Happy Ghost

    Peter, Ray, Egon, and Winston decide that a particular ghost is too cute to capture, so they take him under their wing. Once at home, the ghost, whom they name Victor, begins pulling pranks, which everyone pins on Slimer. Then, Slimer discovers that Victor is in fact another malevolent spirit. Noticing that Slimer is onto him, the now menacing Victor ensnares Slimer in the Ghostbusters' trap. It's only when the Ghostbusters take Victor on a case that they discover his true identity. 

  • Egon's Dragon

    After finishing their latest job, the Ghostbusters accidentally wake a large dragon from its sleep. The dragon was created hundreds of years earlier by Zedekiah Spengler (Egon's ancestor) and mistakes Egon for him. 

  • Dairy Farm

    The Ghostbusters hope to get some rest from the world of ghost busting at Ray's cousin's farm, but they are confronted by dead farmers. 

  • The Hole in the Wall Gang

    Ghosts are emerging from holes found in a house and the bigger the hole, the bigger the ghost.

Volume 2

A Ghostbuster fan's dream! A Time Life exclusive, includes all episodes from The Real Ghostbusters, all Slimer episodes, and over 12 hours of bonus footage. 

  • Baby Spookums

    A rip between dimensions allows a small friendly ghost to wander off into New York and Slimer decides to look after it. However, the ghost's parents come looking for their child, but the Ghostbusters do not know that and try to bust them.

  • It's a Jungle Out There

    A ghost gives animals the ability to talk and interact and uses them to help take over the world. 

  • The Boogeyman Is Back

    After an almost deadly fall off the World Trade Center, Egon's fears start to get the better of him. So much so that the Boogeyman manages to tap into his fear and escape from his realm. 

  • Once Upon a Slime

    When Slimer hides a book of fairy tales under one of Egon's newest machines, everything in the book comes to life.

  • The Two Faces of Slimer

    An ectoplasmic entity leaks out of the containment unit and it makes Slimer turn into a big ugly monster during his sleep. 

  • Sticky Business

    The Ghostbusters release the Stay Puft Marshmallow Man from the containment unit to shoot a commercial in exchange for getting $50,000 for a children's hospital. However, during the process of letting Stay Puft out, a phantom escapes as well and seeks revenge against the Ghostbusters. 

  • Loathe Thy Neighbor

    A family asks the Ghostbusters to find out why a bunch of weird stuff is happening in their house. 

  • Big Trouble With Little Slimer

    The Ghostbusters' old "pal" and nemesis, Walter J. Peck, ex-EPA hatchet man extrodinaire, is back from the Gozer Incident, and he's trying to raise some trouble with the Ghostbusters again. First he tries to get them arrested for illegal trespassing by calling in a phony ghost alert at a military base in Queens, but after that backfires, Peck joins up with BUFO (Bureau of Unidentified Flying Organisms), and takes Slimer with a court order. After some tests, Peck deems Slimer a hazard case and plans to destroy him with a cyclotron. Will the Ghostbusters be able to save Slimer before it's too late? Let's just say, Slimer's last moments in the cyclotron ain't pretty. 

  • The Copycat

    The Ghostbusters have to deal with a shape shifter in their own headquarters.

  • Camping It Up

    The Ghostbusters embark on a camping trip, only to run into (among other things) Big Foot.

  • The Grundel

    A boy named Lee goes to the Ghostbusters for help when his brother, Alec, begins acting strangely and doing bad things. When the guys decide to investigate, Egon learns a Grundel is making Alec do bad things and if something is not done soon, he will become one. 

  • Transylvanian Homesick Blues

    Count Vostak of Boldavia requests the Ghostbusters join him at his castle

Volume 3

31 full-length episodes plus over an hour of bonus features, all on 5 DVDs. Truly a lavishly produced deluxe set for collectors and fans of this animated classic. 

  • Flip Side

    Peter, Egon and Ray are transported to another dimension via a supernatural tornado. They arrive in Boo York and not only do they have to worry about getting home, but also the ghostly Peoplebusters.

  • Poultrygeist

    Peter, Ray and Winston get a call from a farmer, who claims to have encountered a giant chicken. They find a giant were-chicken egg and Peter and Slimer bring it back to the firehouse, where it hatches and the were-chicken inside bites Egon, turning him into one. 

  • The Joke's on Ray

    Ray and Slimer have been in a joking mood lately, but things are about to get worse when a magical box is opened and releases two imps that like to play deadly practical jokes. 

  • Standing Room Only

    It's spring and a hay fever stricken Peter doesn't want to leave the firehouse, so he invents a ghost attractor that will bring the ghosts to them instead. Ghosts do start arriving, but it's not because of Peter's invention. It's because the ghosts are fleeing Mee-Krah, a ghost feeding entity that will destroy New York City if it isn't stopped. 

  • Robo-Buster

    Janine's rich new boyfriend, Paul Smart, steals a ghost trap and other technology to build a robot catching ghost, Robo-Buster. The Ghostbusters are being driven out of business by Robo-Buster, which seemingly destroys ghosts rather than trapping them. Turns out all those ghosts, including poor Slimer, have been made into one giant ghost because of this and they want revenge. 

  • Short Stuff

    The vile Ghostmaster sends his three best bounty hunters to capture the Ghostbusters alive. The first two get busted, but the third shrinks the guys down. While they try to avoid capture, Janine and Slimer try to find a spell to return them to normal size. 

  • Follow That Hearse

    As Winston readies Ecto-1 for a car show, the Ghostbusters get called to a dump to stop a very angry ghost. They fail to trap the ghost and think it got away, but it really takes over Ecto-1. 

  • The Brooklyn Triangle

    The Ghostbusters have been losing stuff left and right lately and they aren't the only ones. Turns out it's part of a hole that has been opened at Winston father's construction site. When Winston and his dad fall in, Peter and Ray go after them and arrive in the land of lost objects.

Volume 4

The entire fourth network season is included in this spook-tacular, deluxe 5-DVD set, along with exclusive bonus material, all packaged in a cool, SteelBook case. 

  • Something's Going Around

    Peter falls ill, and Louis asks a doctor he met two days ago to come and take a look. It turns out the doctor has sent them potato crisps, which makes people allergic to ghosts, and only Peter has eaten enough of them. The doctor gives them more crisps. The Ghostbusters don't know, but the doctor is a ghost and they have to develop resistance to the allergy. 

  • Three Men and an Egon

    A confrontation with a giant clock monster causes Egon to become younger and younger. 

  • If I Were a Witch Man

    The Ghostbusters are called to stop a witch that has been terrorizing the town of Lewiston. She wants revenge against the descendants of those who imprisoned her three hundred years ago, which includes Egon. 

  • Partners in Slime

    A year after the Ghostbusters defeated Vigo the Carpathian, a ghost named Poso kidnaps Janine and Louis to force the Ghostbusters to hand over their business. The Ghostbusters get help from a recently captured ghost, Shifter, to find out why Poso wants their business and where to find him. Covered in mood slime, Peter goes to the Ghost Town because Louis and Janine were kidnapped by Poso. 

  • Future Tense

    The Ghostbusters get a new TV as payment for a job. When Ray stays up to watch television, he sees into the Ghostbusters' future. The others don't believe him at first, but Ray is quickly proved right and the next vision shows them their deaths. 

  • Jailbusters

    The Ghostbusters are tricked into letting their guard down and get captured by ghosts. They're charged with crimes against ghosts and stand trial. It's up to Janine, Louis and Slimer to save them from a horrible punishment. 

  • The Ghostbusters Live! from Al Capone's Tomb!

    The Ghostbusters are on live tv at the tomb of Al Capone where his ghost is supposed to appear at midnight. Something does happen and the guys get transported to the other side, getting involved with Al Capone and supernatural criminals. 

  • Trading Faces

    A bad look-a-like of Slimer on the run arrives in the firehouse via a mirror and sends Louis and the real Slimer through to the Ghost World. 

  • Transcendental Tourists

    A family of ghosts on vacation work to remove those they believe are interrupting their peace and quiet, including Peter, Winston and Slimer. 

  • Surely You Joust

    The Ghostbusters become involved in the world of knights and dragons to free a captured Janine. 

  • Kitty-Cornered

    Slimer finds a cat that can make all of his dreams come true. 

  • Slimer's Curse

    Slimer wins the lottery, only to find his winnings have been cursed. 

  • Til Death Do Us Part

    The Ghostbusters get a temp (who turns out to be a ghost) and she decides Egon would make a great husband.

  • It's About Time

    The firehouse is going to be torn to make way for a new express way, but that's the least of the Ghostbusters' problems. The guys and Slimer get sent back to 1959 due to a trap accident. They have to find a way back and fight ghosts without their equipment. 

  • The Ransom of Greenspud

    A trio of ghosts abduct Slimer and will keep him unless the Ghostbusters agree to free a ghost named Spiderlegs. 

  • Revenge of the Ghostmaster

    The Ghostmaster is back and casts a spell on the Ghostbusters that causes all electronic equipment near them to shut off, including their proton packs and traps. 

  • Loose Screws

    Slimer breaks a trap and doesn't completely fix it before the guys use it on a job. Now the essence inside starts to leak out and make inanimate objects come alive. 

  • Venk-Man!

    Peter becomes something of a super hero, but it won't last long. 

  • Slimer Streak

    Stuck on a train, the Ghostbusters have to play games to bring it to a halt. 

  • The Halloween Door

    The Ghostbusters are confronted by Crowley and his group, who want their help in ending Halloween. The guys turn him down, but one of their PKE meters is stolen and used by Crowley to accomplish his goal. Unfortunately, all he does is break a deal, opening our world to numerous ghosts – including the huge, rampaging Boogaloo – and giving the Ghostbusters a lot to handle on Halloween night.

Volume 5

11 complete episodes + exclusive bonus features 

  • Russian About

    During a trip to Russia, the Ghostbusters have to face an old demon being revived by a cult. 

  • You Can't Teach an Old Demon New Tricks

    A cabinet sends the Ghostbusters to another dimension and encounter a demon interested in learning magic tricks. 

  • Janine, You've Changed

    Looking through a photo album causes the Ghostbusters and Slimer to realize Janine has gone through numerous changes over the years. Some investigating shows that a supernatural force disguised as a fairy godmother is the cause of it. 

  • Mean Green Teen Machine

    The Ghostbusters' take a turn for the worse when they're invaded by a trio of ghosts. 

  • Spacebusters

    Winston gets the chance of a lifetime when gets to up on a space station. Unfortunately, there's a nasty ghost up there absorbing the life force of anyone it can find. It'll take Winston and the other Ghostbusters to save the station. 

  • Guess What's Coming to Dinner

    The Ghostbusters and Slimer return home from vacation to find a ghost family has moved in. Getting rid of them won't be easy since they threw away the Ghostbusters' proton packs. And things quickly get worse when the ghosts fiddle with the Containment Unit and set it to selfdestruct. 

  • Very Beast Friends

    Sumerian gods Anshar and Kishar are waging their millennial fight. As gods, they are immortal, and thus neither can ever defeat the other. They decide to transfer themselves to mortal bodies. As it happens, the Ghostbusters are going sailing that day. The strong winds created by Anshar and Kishar blow the boat off course and strand the men on the island created by the gods. Peter is angry at Ray for getting them stranded, and Ray returns the anger. Every time that they start arguing, they mutate into the gods, getting bigger and meaner each successive time. 

  • Ghostworld

    A ghost uses an amusement park called Ghost World as a way to gain control over the Ghostbusters. With everyone else under his power, only a sick Egon is capable of stopping him. 

  • Afterlife in the Fast Lane

    The Ghostbusters and Slimer compete with each other in a race in win money for a charity. Unfortunately, a ghost tricks them into entering the Netherworld during the race and getting out won't be easy. 

  • The Slob

    After once again failing to capture Slimer, Professor Dweeb reaches an agreement with a ghost known as the Glob. The Glob will catch Slimer for Professor Dweeb and Dweeb will set the captured Sleaze free. 

  • Busters in Toyland

    The firehouse is the scene for a birthday party for Louis' nephew, Lawrence. Louis wants to get him a good gift, but he inadvertently buys three toys possessed by ghosts. They take Lawrence to Toyland and the Ghostbusters have to rescue him. 

  • My Left Fang

    The Ghosbusters and Slimer arrive in German town and get an unusual request from the locals: to save ghosts. Turns out the local ghosts have been threatened by a creature that feeds on them. 

  • Stay Tooned

    Ray and Slimer try to fix the tv so they can continue watching The Sammy K. Ferret Show, but a freak accident occurs and brings the title character into the real world. The Ghostbusters have to deal with them as Sammy's cartoon antics become all too real and dangerous. 

  • The Magnificent Five

    The Ghostbusters have a ghostly showdown with Black Bart in a Texan town. 

  • Deja Boo[n 4]

    Professor Dweeb uses a machine to see Slimer's past adventures with the Ghostbusters.

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